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NEEDS PROOFv2.0

Economic Lineage

How eligible fees can flow through immutable attribution from World to Blueprint.

Updated 2026-09-23 · Canonical at www.spawnfarm.com · Status labels describe evidence, not marketing readiness

Lineage

Every World permanently records:

World → BlueprintVersion → Designer

and:

World → Launcher.

This makes attribution and royalty routing machine-readable.

Fee buckets

Eligible fee pools can be divided among:

  • Blueprint Designer;
  • World Launcher;
  • runtime;
  • verifier/security budget;
  • Spawn protocol;
  • World treasury;
  • LPs/venue according to market rules.

Do not confuse volume and revenue

If trading volume is V and actual collectible fee rate is r, gross fee revenue is rV. A Designer share is a share of an eligible fee pool—not a share of gross volume unless the contract literally charges such a fee.

Preferred payment mechanism

Accrue balances:

claimable[beneficiary][asset] += amount

and let beneficiaries withdraw later. Avoid executing many external token transfers on every player action.

Depth limit

Initial v1 lineage should remain simple: one Blueprint Designer + one World Launcher. Multi-parent dependency graphs and recursive royalties are later features because they create accounting, gas, and incentive complexity.