War Games
Nations, alliances and finite resources collide across persistent campaigns.
Possible token job: Deploy units, form alliances and enter campaigns.
- Supply
- Not declared
- Core loop
- Plan → Commit → Resolve
- Built for
- Strategists & communities
A World is one configured use of a simulation Model: what people see, what they can do, how the token works, and what happens over time. These examples show the possibilities; none is live yet.
Search the catalog below. Current entries are concepts, not playable worlds or launched assets.
6 Worlds found

$WAR · Alliances, resources, strategy and global conflict.

$MARBLE · Ten events. Thousands of marbles. One champion.

$ORBIT · Finite worlds. Rival civilizations. Emergent economies.

$STORM · Change the conditions. Build the strongest storm.

$10K · One matchup. Ten thousand possible games.

$MOLD · The cheese is finite. The culture is alive.
These are launch concepts—not active offerings. Each shows how a model, token and community could fit together. Use them as a starting point, then make the idea yours.
Nations, alliances and finite resources collide across persistent campaigns.
Possible token job: Deploy units, form alliances and enter campaigns.
Community-owned marbles compete through a season of physics-driven events.
Possible token job: Enter events, customize racers and unlock formats.
Change ocean heat, pressure and wind—then watch new storm systems form.
Possible token job: Create scenarios, run forecasts and access datasets.
Competing lineages grow, mutate and fight across a finite cheese substrate.
Possible token job: Create cultures, trigger actions and enter seasons.
Every launch starts by defining what people do, why the system needs a token and how outcomes become trustworthy.
Build your launchUse a reusable Blueprint or build a custom simulation engine.
Define the actions, constraints and outcomes that make the World worth entering.
Connect utility to real actions—not a ticker in search of a reason.
Fund compute, preserve the rules and make important results auditable.
Define the rules, data, tests, and allowed settings that can support many Worlds.
Explore ModelsChoose the experience, parameters, token utility, community, runtime, and launch plan.
Join the waitlist